

(Press Z to zoom completely out to the UV)Īnd now scale it down (a lot) so that the UV fits inside this square Now go to the modifier panel and select, Unwrap UVW. Now in the Blue tab set "Red to 100.0 & "Blue" to 0.0 In the Red tab set, "Red" to 0.0 & "Blue" To 100.0
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In gimp go to the, colors tab and select channel mixer. The textures are inverted, so we need to invert them. We can view the ones we wants in Max's material editor. Once your at the area where you want the textures press, F11 Set the output directory to where ever you want. Open Ninja Ripper, by default to capture textures the hotkey is, F11 Some faces might be backwards, we'll fix that later.įor ripping the textures select the Renderer: Direct3D9 (Hardware) You can now import to any version of Max or Maya. OBJ & under the Geometry section, select Normals. The y-axis (somtimes the x-axis) is stretch, scale it along the y-axis down to about 22Īfter you have your model ready to export, go to the modifier panel and select, Normals, then, unify normals.Įxport as. In 3DS Max, import it and find the model you want. The *.OBJ is loacted at, C:\Users\%USERNAME%\Documents\PCSX2\snaps (Dont forget to save the state, we can go back and get the textures in a minute) Now go to the part in the game where the model you want is, and press, Shift + F8 In PCSX2, go to the, Config tab > Video (GS) > Plugin Settingsįor ripping the models select the Renderer: Direct3D9 (Software) Photoshop (Optional) + Photoshop DDS Plugin (With images)ģDS Max 2009 & 3DS Max 2014 (Or current version) I wanted to make an update about solving more odd problems when ripping PS2 models. One 'bad' example: ripped models & art can be used in million ilegal ways.Ripping PS2 Models an update, original tutorial by One 'good' example: now is possible to rip models from PC MGS2, and make good HL2 mod based on it. Holy crap, this could be used for major hijacking of model resources from warious games. So, it can extract models from any PC game or emulator. Link from twilight princes + some meshsmoothing Have yet to test it out myself, but apparently you'll need a really beefy pc. 3D Ripper DX allows you to rip models & whatnot from DirectX 9.0 applications (emulators included).
